﻿using System;

namespace Terraria.ID
{
	// Token: 0x02000368 RID: 872
	public class MessageID
	{
		// Token: 0x0400314E RID: 12622
		public const byte NeverCalled = 0;

		// Token: 0x0400314F RID: 12623
		public const byte ClientHello = 1;

		// Token: 0x04003150 RID: 12624
		public const byte Kick = 2;

		// Token: 0x04003151 RID: 12625
		public const byte LoadPlayer = 3;

		// Token: 0x04003152 RID: 12626
		public const byte SyncPlayer = 4;

		// Token: 0x04003153 RID: 12627
		public const byte SyncEquipment = 5;

		// Token: 0x04003154 RID: 12628
		public const byte RequestWorldInfo = 6;

		// Token: 0x04003155 RID: 12629
		public const byte WorldData = 7;

		// Token: 0x04003156 RID: 12630
		public const byte RequestTileData = 8;

		// Token: 0x04003157 RID: 12631
		public const byte StatusText = 9;

		// Token: 0x04003158 RID: 12632
		public const byte TileSection = 10;

		// Token: 0x04003159 RID: 12633
		public const byte FrameSection = 11;

		// Token: 0x0400315A RID: 12634
		public const byte SpawnPlayer = 12;

		// Token: 0x0400315B RID: 12635
		public const byte PlayerControls = 13;

		// Token: 0x0400315C RID: 12636
		public const byte PlayerActive = 14;

		// Token: 0x0400315D RID: 12637
		public const byte Unused15 = 15;

		// Token: 0x0400315E RID: 12638
		public const byte PlayerHealth = 16;

		// Token: 0x0400315F RID: 12639
		public const byte TileChange = 17;

		// Token: 0x04003160 RID: 12640
		public const byte MenuSunMoon = 18;

		// Token: 0x04003161 RID: 12641
		public const byte ChangeDoor = 19;

		// Token: 0x04003162 RID: 12642
		public const byte TileSquare = 20;

		// Token: 0x04003163 RID: 12643
		public const byte SyncItem = 21;

		// Token: 0x04003164 RID: 12644
		public const byte ItemOwner = 22;

		// Token: 0x04003165 RID: 12645
		public const byte SyncNPC = 23;

		// Token: 0x04003166 RID: 12646
		public const byte UnusedStrikeNPC = 24;

		// Token: 0x04003167 RID: 12647
		[Obsolete("Deprecated. Use NetTextModule instead.")]
		public const byte ChatText = 25;

		// Token: 0x04003168 RID: 12648
		[Obsolete("Deprecated.")]
		public const byte HurtPlayer = 26;

		// Token: 0x04003169 RID: 12649
		public const byte SyncProjectile = 27;

		// Token: 0x0400316A RID: 12650
		public const byte StrikeNPC = 28;

		// Token: 0x0400316B RID: 12651
		public const byte KillProjectile = 29;

		// Token: 0x0400316C RID: 12652
		public const byte PlayerPvP = 30;

		// Token: 0x0400316D RID: 12653
		public const byte RequestChestOpen = 31;

		// Token: 0x0400316E RID: 12654
		public const byte SyncChestItem = 32;

		// Token: 0x0400316F RID: 12655
		public const byte SyncPlayerChest = 33;

		// Token: 0x04003170 RID: 12656
		public const byte ChestUpdates = 34;

		// Token: 0x04003171 RID: 12657
		public const byte HealEffect = 35;

		// Token: 0x04003172 RID: 12658
		public const byte PlayerZone = 36;

		// Token: 0x04003173 RID: 12659
		public const byte RequestPassword = 37;

		// Token: 0x04003174 RID: 12660
		public const byte SendPassword = 38;

		// Token: 0x04003175 RID: 12661
		public const byte ResetItemOwner = 39;

		// Token: 0x04003176 RID: 12662
		public const byte PlayerTalkingNPC = 40;

		// Token: 0x04003177 RID: 12663
		public const byte ItemAnimation = 41;

		// Token: 0x04003178 RID: 12664
		public const byte PlayerMana = 42;

		// Token: 0x04003179 RID: 12665
		public const byte ManaEffect = 43;

		// Token: 0x0400317A RID: 12666
		[Obsolete("Deprecated.")]
		public const byte KillPlayer = 44;

		// Token: 0x0400317B RID: 12667
		public const byte PlayerTeam = 45;

		// Token: 0x0400317C RID: 12668
		public const byte RequestReadSign = 46;

		// Token: 0x0400317D RID: 12669
		public const byte ReadSign = 47;

		// Token: 0x0400317E RID: 12670
		[Obsolete("Deprecated. Use NetLiquidModule instead.")]
		public const byte LiquidUpdate = 48;

		// Token: 0x0400317F RID: 12671
		public const byte StartPlaying = 49;

		// Token: 0x04003180 RID: 12672
		public const byte PlayerBuffs = 50;

		// Token: 0x04003181 RID: 12673
		public const byte Assorted1 = 51;

		// Token: 0x04003182 RID: 12674
		public const byte Unlock = 52;

		// Token: 0x04003183 RID: 12675
		public const byte AddNPCBuff = 53;

		// Token: 0x04003184 RID: 12676
		public const byte SendNPCBuffs = 54;

		// Token: 0x04003185 RID: 12677
		public const byte AddPlayerBuff = 55;

		// Token: 0x04003186 RID: 12678
		public const byte SyncNPCName = 56;

		// Token: 0x04003187 RID: 12679
		public const byte TileCounts = 57;

		// Token: 0x04003188 RID: 12680
		public const byte PlayNote = 58;

		// Token: 0x04003189 RID: 12681
		public const byte HitSwitch = 59;

		// Token: 0x0400318A RID: 12682
		public const byte NPCHome = 60;

		// Token: 0x0400318B RID: 12683
		public const byte SpawnBoss = 61;

		// Token: 0x0400318C RID: 12684
		public const byte Dodge = 62;

		// Token: 0x0400318D RID: 12685
		public const byte PaintTile = 63;

		// Token: 0x0400318E RID: 12686
		public const byte PaintWall = 64;

		// Token: 0x0400318F RID: 12687
		public const byte Teleport = 65;

		// Token: 0x04003190 RID: 12688
		public const byte SpiritHeal = 66;

		// Token: 0x04003191 RID: 12689
		public const byte Unused67 = 67;

		// Token: 0x04003192 RID: 12690
		public const byte ClientUUID = 68;

		// Token: 0x04003193 RID: 12691
		public const byte ChestName = 69;

		// Token: 0x04003194 RID: 12692
		public const byte BugCatching = 70;

		// Token: 0x04003195 RID: 12693
		public const byte BugReleasing = 71;

		// Token: 0x04003196 RID: 12694
		public const byte TravelMerchantItems = 72;

		// Token: 0x04003197 RID: 12695
		public const byte TeleportationPotion = 73;

		// Token: 0x04003198 RID: 12696
		public const byte AnglerQuest = 74;

		// Token: 0x04003199 RID: 12697
		public const byte AnglerQuestFinished = 75;

		// Token: 0x0400319A RID: 12698
		public const byte AnglerQuestCountSync = 76;

		// Token: 0x0400319B RID: 12699
		public const byte TemporaryAnimation = 77;

		// Token: 0x0400319C RID: 12700
		public const byte InvasionProgressReport = 78;

		// Token: 0x0400319D RID: 12701
		public const byte PlaceObject = 79;

		// Token: 0x0400319E RID: 12702
		public const byte SyncPlayerChestIndex = 80;

		// Token: 0x0400319F RID: 12703
		public const byte CombatTextInt = 81;

		// Token: 0x040031A0 RID: 12704
		public const byte NetModules = 82;

		// Token: 0x040031A1 RID: 12705
		public const byte NPCKillCountDeathTally = 83;

		// Token: 0x040031A2 RID: 12706
		public const byte PlayerStealth = 84;

		// Token: 0x040031A3 RID: 12707
		public const byte QuickStackChests = 85;

		// Token: 0x040031A4 RID: 12708
		public const byte TileEntitySharing = 86;

		// Token: 0x040031A5 RID: 12709
		public const byte TileEntityPlacement = 87;

		// Token: 0x040031A6 RID: 12710
		public const byte ItemTweaker = 88;

		// Token: 0x040031A7 RID: 12711
		public const byte ItemFrameTryPlacing = 89;

		// Token: 0x040031A8 RID: 12712
		public const byte InstancedItem = 90;

		// Token: 0x040031A9 RID: 12713
		public const byte SyncEmoteBubble = 91;

		// Token: 0x040031AA RID: 12714
		public const byte SyncExtraValue = 92;

		// Token: 0x040031AB RID: 12715
		public const byte SocialHandshake = 93;

		// Token: 0x040031AC RID: 12716
		public const byte Unused94 = 94;

		// Token: 0x040031AD RID: 12717
		public const byte MurderSomeoneElsesProjectile = 95;

		// Token: 0x040031AE RID: 12718
		public const byte TeleportPlayerThroughPortal = 96;

		// Token: 0x040031AF RID: 12719
		public const byte AchievementMessageNPCKilled = 97;

		// Token: 0x040031B0 RID: 12720
		public const byte AchievementMessageEventHappened = 98;

		// Token: 0x040031B1 RID: 12721
		public const byte MinionRestTargetUpdate = 99;

		// Token: 0x040031B2 RID: 12722
		public const byte TeleportNPCThroughPortal = 100;

		// Token: 0x040031B3 RID: 12723
		public const byte UpdateTowerShieldStrengths = 101;

		// Token: 0x040031B4 RID: 12724
		public const byte NebulaLevelupRequest = 102;

		// Token: 0x040031B5 RID: 12725
		public const byte MoonlordCountdown = 103;

		// Token: 0x040031B6 RID: 12726
		public const byte ShopOverride = 104;

		// Token: 0x040031B7 RID: 12727
		public const byte GemLockToggle = 105;

		// Token: 0x040031B8 RID: 12728
		public const byte PoofOfSmoke = 106;

		// Token: 0x040031B9 RID: 12729
		public const byte SmartTextMessage = 107;

		// Token: 0x040031BA RID: 12730
		public const byte WiredCannonShot = 108;

		// Token: 0x040031BB RID: 12731
		public const byte MassWireOperation = 109;

		// Token: 0x040031BC RID: 12732
		public const byte MassWireOperationPay = 110;

		// Token: 0x040031BD RID: 12733
		public const byte ToggleParty = 111;

		// Token: 0x040031BE RID: 12734
		public const byte SpecialFX = 112;

		// Token: 0x040031BF RID: 12735
		public const byte CrystalInvasionStart = 113;

		// Token: 0x040031C0 RID: 12736
		public const byte CrystalInvasionWipeAllTheThingsss = 114;

		// Token: 0x040031C1 RID: 12737
		public const byte MinionAttackTargetUpdate = 115;

		// Token: 0x040031C2 RID: 12738
		public const byte CrystalInvasionSendWaitTime = 116;

		// Token: 0x040031C3 RID: 12739
		public const byte PlayerHurtV2 = 117;

		// Token: 0x040031C4 RID: 12740
		public const byte PlayerDeathV2 = 118;

		// Token: 0x040031C5 RID: 12741
		public const byte CombatTextString = 119;

		// Token: 0x040031C6 RID: 12742
		public const byte Count = 120;

		// Token: 0x040031C7 RID: 12743
		public const byte ModPacket = 250;

		// Token: 0x040031C8 RID: 12744
		public const byte SyncMods = 251;

		// Token: 0x040031C9 RID: 12745
		public const byte ModFile = 252;
	}
}
